Apollo Insurance Covers

Apollo 11 Insurance Cover

Apollo 11 Insurance Cover

Suppose it’s 1969 and you’re getting ready for a visit to the moon as an Apollo astronaut. You may not make it back alive — that’s no secret to anybody — but you still want to provide for your family. Anybody else would just take out a life insurance policy, but astronauts didn’t have that option. No agent in the world would accept such a risky policy.

NASA solved the problem simply and cleverly. Astronauts would sign a set of postcards just before each launch. Such memorabilia would be inherently valuable just for representing a bit of history. If the astronauts didn’t survive, though, those limited, suddenly irreplaceable cards would be worth a fortune. Astronauts’ families could make their “insurance” income by simply selling their stock of cards.

A lot of the details are a bit of a mystery (e.g., precisely how many of each card exist), but they’re still traded today. Various auction sites, including eBay, currently offer cards for around $10,000.

(via UKinsurancenet)

Sunsurfer

Sunsurfer is a photo blog featuring pictures of the most gorgeous locations one can imagine. Each one reminds me of a place found normally only in a movie — a fantasy location too poignantly beautiful to be real. Some feature the outdoors; some show unique architecture; more than a few show tree houses.

The site gets about 10 updates every day, and over the past month I’ve found it impossible not to eagerly click through every one.

Snow Frosting, Castle Hohenzollern, Germany photo via nero749

Snow Frosting, Castle Hohenzollern, Germany

Lantern Festival, Chiang Mai, Thailand

Lantern Festival, Chiang Mai, Thailand

Autumn, Five Oaks Drive, Oregon

Autumn, Five Oaks Drive, Oregon

Secret Bookcase Room, Ireland

Secret Bookcase Room, Ireland

Ancient Passageway, Stari Bar, Montenegro

Ancient Passageway, Stari Bar, Montenegro

Err

Err

Err

Artist Jeremy Hutchison wrote to factory managers and asked to order one of their products, but with an error. The error had to render the product unusable (for its ordinary purpose), and the factory working making the object had to choose the error.

Some factories ignored the request. One produced a flawed object only to have customs destroy it before it could leave the country. But many produced delightfully… erroneous objects.

This shovel with the handle backwards is one of my favorites. There’s also a pipe with nowhere to put tobacco, a comb with no teeth, and a variety of other misassembled or destroyed objects.

(via Creative Review)

Snapshot

Progressive offers a discount program called Snapshot where they electronically monitor your driving “to get away from the law of large numbers and focus on how you personally drive” (says my agent).

Here’s the deal. First, Progressive monitors three aspects of your driving:

  1. When do you drive? Midnight to 4 am are “high risk” hours. On weekdays, “medium risk” times are 4 am to 9 am, 3 pm to 6 pm, and 9 pm to midnight. On weekends it’s just 4 am to 6 am and 9 pm to midnight. All other times are “low risk”.
  2. How far do you drive? Averaging less than 30 miles per day (over a one week period) is good.
  3. How hard do you brake? Decelerating at 7 mph per second or faster is bad.

That last one is the hardest to intuit, since we don’t have deceleration gauges in our cars. Twice this week I’ve braked suddenly to avoid hazards (e.g., the guy who merged into my lane while I was still in it), and neither registered as a “hard brake”. Two others that didn’t feel sudden to me at the time did register.

Progressive is aware, of course, that sometimes stopping short is the safest maneuver. As my agent put it, “As your insurance company, we’d rather you brake hard than make us buy you a new car.” But doing it too often suggests you’re following too close: you should have time to decelerate gracefully even when the car in front of you stops.

Snapshot Speed Graph

Snapshot Speed Graph

The website shows a detailed graph of your speed during each “trip” (each time the ignition was started and then stopped). Knowing the route, it’s easy to figure out what happened when. Here, I left our neighborhood for the 60 mph highway, stopped at a red light in the middle, decelerated to turn onto a 45 mph road, et cetera. I can even see where I stopped at a light, inched into the intersection when it turned green, and then made my left turn.

But presumably you wouldn’t have deduced my route from my speed alone, and neither can Progressive. The tracking device does not have GPS installed.

(This doesn’t make it any less creepy that I can tell every time my wife stops for a Starbucks from the telltale “mostly stopped with occasional momentary 3 mph spikes” graph and the extra mileage.)

Progressive offers an initial discount after collecting data for 30 days, then a final discount after six to twelve months. “Final” means Progressive offers an initial discount after collecting data for 30 days, and then a final discount after six to twelve months. That final discount is permanent — you keep it as long as you’re insured with Progressive. When they first offered the program bad drivers could suffer a 5% increase, but they phased that out. Now the worst penalty is “no discount” and the best is 30% off.

A couple more facts that may be useful:

  • New trips appear on the website within a few hours.
  • The speed graph is a fixed size, so longer trips just get crammed into the same space, and a lot of the detail is lost. For trips of about five miles, it’s about the right size.
  • The speed graph doesn’t specifically indicate where your “hard brakes” are. You can sometimes tell visually, but it’s guesswork.

Like Falling Off a Bike

My first attempt at teaching Sophie to ride a bike was made without any prior planning. It did not go well. Even well-armored with a helmet, elbow pads, knee pads, and wrist guards, riding a bike just isn’t fun after you’ve fallen enough times.

Learning to ride is really all about learning to balance, and unfortunately the most intuitive ways to teach bike riding do absolutely nothing to teach balance.

One common approach is to run alongside the child, helping to steer with the handlebars or with the back of the seat. This means the child can ride for quite a distance successfully, but only because it’s the parent who’s doing all the balancing work. The child learns nothing important.

The opposite approach is to give a push start and then let the child fend for herself. This means she alone is responsible for staying upright — but since won’t be able to at first, she’ll likely fall so quickly that it will be hard to learn anything from the experience.

We tried both these techniques with Sophie for a couple days without really getting anywhere.

Since the new rider has to learn to balance independently, touching her or the bike is completely off-limits. But since the cost of crashing is too high (with too little time to learn and the potential for injury), letting her ride unaccompanied is also not appropriate.

The solution: run along behind the bike with outstretched arms, forming a rigid frame — rather like rollbars. As long as Sophie was riding upright, I wouldn’t be touching her and she’d be balancing herself. But when she did start to tip to either side, she’d be leaning into my arm. I wouldn’t push her back up — she had to learn how to do that with her own body weight and the bike’s handlebars — but at least she wouldn’t fall to the ground. In fact, she could continue riding even while tipped impossibly far to the side, trying the whole time to figure out how to correct her balance.

And she did. After just 30 minutes of practicing with this technique, she was riding independently. That was last summer, and now that we have nice weather again she’s back outside riding like a pro. The only difficulty she has anymore is that we’ll ride so far at once (we’re up to about a mile now) her legs get tired and she has to take a break.

The only penalty for me was getting a good workout — which I probably needed anyway. This approach requires running behind a moving bike (at about six or seven miles per hour) while hunched over and often supporting the entire weight of a five year old and her bicycle.

This whole idea came from the advice of Sheldon Brown from Harris Cyclery in Newton, Massachusetts (apparently located just 15 minutes from my old apartment in Boston) on teaching kids to ride. Besides offering basic tips on building balance, the page also discusses some novel teaching techniques that would have been our next step if Sophie hadn’t learned so quickly.

Remember Your Geography?

See if you can name every country in the world over at sporacle.

You get only seven minutes, but the game will help you out tremendously by automatically naming every country that borders the ones you type. So just entering “Russia” will also get you credit for Norway, Finland, Estonia, Latvia, Belarus, Ukraine, Azerbaijan, Georgia, Kazakhstan, China, Mongolia, and North Korea. Plus Lithauania and Poland. You forgot Kalingrad was over there, didn’t you.

I managed only 158 of the 195 countries included (since some disputed territories like Palestine and Western Sahara aren’t counted). I think that’s a B minus, though if my math is as rusty as my geography it could be anything.

Think it’s too easy having all the bordering countries handed to you for free? Not to worry! You can also try to name all 195 countries without any hints in 15 minutes. You do at least get to see a blank world map there which is labeled as you go. I managed only 150 countries there.

If you’re discovering you need to brush up on your geography skills, I recommend the games over at Sheppard Software. They’re designed to teach, not quiz. You can choose a region (either a whole continent, or just a few countries at a time) and then click each country as its named appears and is spoken. If you miss (twice) the game will show you where the country is so you can learn quickly from your mistakes.

Maybe with enough practice you’ll be able to identify all the countries by their capital city.

This is a UNIX System! I Know This!

It's a UNIX System

It's a UNIX System

Movies are infamously terrible at depicting computers with even a modicum of accuracy. Even UNIX gurus raised an eyebrow in confusion when Lex announced in Jurassic Park, “It’s a UNIX system! I know this!” (In fairness, she was at least looking at a real application, but not one readily recognizable as “UNIX”.)

In delightful contrast to the stereotypical Hollywood computer experience, Joshua Nimoy describes creating the special effects for Tron Legacy. I particularly enjoy the use of emacs.

(via kottke)

Special Letters Unit

Okay, one more. These are just way too awesome. Here’s Law and Order: Special Letters Unit

“In the alphabet system there are 26 letters. The detectives who investigate these ABCs are members of an elite squad called the Special Letters Unit. These are their stories. [chung chung]”