When I first learned to program in Microsoft’s QBASIC language, one of the first things I did was add a cheat code to the Nibbles game that would let my snake could pass through walls.
Sophie, at age three, prefers the Mickey Mouse game to Nibbles, but her instincts are the same. One of her games asks her to find all the shapes in a cartoon scene. First, find all the squares! Windows, sidewalk squares, fences, and even a suspiciously square tree are all valid choices. Each one she clicks gets a colorful outline and some praise from Minnie Mouse.
She’s learned, however, that pressing the “I” key offers a “Hint” by outlining one of the shapes not yet found. So how does she play now? The moment she’s asked to find squares, she just holds “I” until they’re all highlighted and the game is over!
What I want to know most is: how did she figure that out in the first place?